Just moving stuff over to Eris will not work properly, since Eris uses different power draw settings than the finely tuned AutoBleem Xtreme I post. You may want to switch over to AutoBleem, especially when I post the Next Update. I know a talented developer over on the dreamcast talk forum created something he called "SGA" (Single Game Arcade) where he trimmed mame down and made it compatible with just one game at a time to get it running on the Dreamcast.ģd arcade games tabled Thanks for checking out my stuff:) One thing to note, Project Eris isn't optimal for usage with the Xtreme Cores. Maybe with some of the Mame drivers cutout, these could be optimised for Namco and Sega? Like the old Zinc emulator for Namco 3d Used to run super fast on my old laptop 14 years ago, as did the model 2 standalone emulator. And I don't know how feasible it is, but maybe for the mini consoles, the cores could be forked and tweaked specifically for Namco and Sega 3d stuff. Seeing this stuff run is such a buzz! I have attached a document with all the data, hopefully some of it might help to make improvements for these games.Īlso, I totally understand the butterfly effect it's something that has plagued Mame for years. Then there are a lot of Capcom Zn1 and Zn2 games that are running almost full speed with sound (Using 8 frameskip) in the KMFD Mame 2010 core, including Strider 2. Including Prop cycle, which runs at full speed but has no sound in the KMFD Mame 2003 Extreme core, I actually found around 36 3D games that are pretty playable. SO, I decided to do a really thorough check of around a 100 games and captured the data. ![]() ![]() Hi, I know this is a very long time after the original post that I am adding a comment to this request :) I'm doc browning this hahaīut basically I encountered the green screen issue on some Namco games on Project Eris, using the KMFD Mame cores on the Playstation classic.
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